
The Floating Palace is the capital of Zenturas. It is from here that all
Mapakin Knights are trained. The palace offers numerous courses for the
average person as well. It floats in an anti-gravity field over the south-
west portion of the Great Forest. The Grand Paladin lives here in the
upper spires. Inside, some of the greatest artwork ever created on Zenturas
is shown. In it's library are some of the greatest works written by
Mapakins. It is also the home of some of the greater rarities, which only
the Grand Paladin is allowed access to. Security appears light, but looks
are very deceiving. There is only one place in the palace that isn't
watched by the vast array of sensors, and it is watched by armed guards, the
only apparent security. A burglar may get in, but would unlikely make it
out alive...
Features :
The city of Mapabaville is a great town built near the ocean. It is here
that all the merchants of Zenturas meet to sell their wares, throughout the
year. The Merchant's Market sells some of the greatest things made on
Zenturas and Setzuni, the Saphina's Planet. Some things made from Purium
can be found here, with abundant Titanathril trinkets, all at modest prices.
Features :
This city is one of the most important food producers, catching many
thousands of tons of seafood. Other places of interest include the Farmer's
market that opens after each year's harvest, and the swordsmith, who makes
some of the finest swords on Zenturas.
Features :
This city is very high-tech. Electric lights, signs, and trains are
everywhere. The skyscrapers downtown stretch nearly three thousand feet
up. From here, you can see shuttles take off from the nearby spaceport
Nuris. Ferries carry people to the spaceport. Almost all of Zenturas'
computers are manufactured here. The night life is something else as well.
Features :
This city serves as a resort to people from Zenturas and Setzuni. In
contrast to Mamloth, this city is very down-to-Zenturas. It is surrounded
by a lot of palm trees that stretch out for miles beyond the city gates. A
few hotels litter main street, and the shops carry standard goods for a
resort village like sunglasses, beach towels, and the like. For the
adventurous, a network of caves exists nearby for spelunkers and expert
cave mappers. It stretches for many miles, and part of it is even under
the Sea of Tranquility. It is believed to end somewhere on the continent
of Tarmak.
Features :
This town serves as the main river crossing between the two continents of
Malfold and Tarmak. There are several boats that offer travel accross the
wide river. This town is very small, but is well armed due to Mapakin
raiders that occaisionally drop in...
Features :
This is the ancestral home of the Wind Master. Since there have been no
more Wind Masters chosen, this place has fallen into some disrepair. It is
considered a point of interest that only a few Mapakin knights know
about.
Features :
This city is very isolated, but manages to survive on it's seafood trade.
They are the fifth largest exporter of silicon. The natives don't trust
technology and are very likely to lynch someone who walks in with any
"magical device," which includes : Computers, laser weapons, light-making
equipment(electric flashlights), laser pens, and androids. Mapakin knights,
however, are always welcome here, even if they have "magical devices."
Features :
A very beautiful city made almost completely from glass made from the
silicon imported from Ranox. The glass has many hues, from green to dark
black for the residential area. Only one building is made from normal
materials, the temple. Some of the city is built on the island in the
middle of the nearby lake. This part is what most visitors see, as the
natives don't allow anybody into the residential part but prospective
buyers...
Features :
This city is covered by a glass dome due to the very hard weather outside.
Throughout all the seasons, a steady downpour falls on the dome. In a normal
season, many hurricanes hit this area. The city is very modern and has many
weather-proofing stores that carry wares designed to keep the weather out.
This is also where the spacesuits for astronauts are made.
Features :
The city of Cornis boasts the coldest weather on Zenturas. Weapons and
armor made in the below zero climate are specially made to withstand the
cold. The worlds supercomputers are operated here, due to superconducting
temperatures. Quite a bit of the world's titanathril is excavated here and
shipped to the Floating Palace for making into suits of armor and the wings
for Mapakin Knights.
This city is the world's largest exporter of minerals. The sea miners
here have many mines underneath the ocean from which large amounts of metal
and purium are mined. The purium is used to make some of the finest (and
most expensive) weapons and armor on Zenturas. No outsiders are permitted
to enter the mines without written consent from the Sea Miner's guild, which
usually costs a lot to get...
Features :
These mines are the property of the Grand Paladin and have been sealed
to prevent intruders. The great vault is probably deep within the mines.
These mines are passed down to each new Grand Paladin, who puts them in his
name. The current owner is Prince Aquad, the Grand Paladin. By all
accounts, the mines are unfathomly deep...
Features :
This tunnel was built by the first people to live in Lakeview. It's
purpose is unknown. Both ends were sealed very soon after it's completion.
The reason for this is still unknown, even by the people of Lakeview.
Features :
This is the main spaceport for Zenturas. Destinations include :
Setzuni(Saphina homeworld), Nuris(2nd planet of Zenturas system) and
Deltrine(a Mapakin and Saphina scouting post located somewhere between).
Flights leave very often and arrive at their destinations quickly. The
price varies depending on where you are going and how fast you want to
get there. This is one of the only safe places on Zenturas.
Features :
Springfield is a peaceful little city that was built on the coastline. The residents don't have much to do except fight at the local arena, where the best of the best fight for money. The combat is non-lethal and medical services are nearby. Features :
The Great Forest is one of the main training grounds for the Mapakin
Knights, the elite fighting force of Zenturas. Many of the trainees live on
the northwest horn of the forest, near the ocean. The eastern half of the
forest serves as a place of mock combat training. Visitors should beware
of this area unless they are well trained fighters and can handle themselves
in the wilderness. Many unruly creatures live in the area...
Features :
This city is the site of the spacebuilding guild, where all the engines,
sattelites, space station and moon base modules are made. This is also
where the first superphotonic(faster-than-light) engine was made. This
engine is on display in the cities' museum of space.
Features :
Riverlok is the second center of commerce on Zenturas. Like Mapabaville,
a Merchant's Market is opened year round. This one, however, sells more
antiques than any other. They also have a thriving river trade going, which
brings in some of the Zenturan stockpile of seafood. Vast stockpiles of gems
are found along the river. Most are turned into the jewelry that is sold
at the jeweler's market.