Ah! My very first design note ever! Well, onto what I've been doing! (Yelled my first three lines, who am I? Lucca?) I've been working on level design lately. First castle I ever made I liked alot yet everything since has sucked. I'm not sure what's wrong with me. Seems everything lately I used to do well I'm sucking at. While I thought at first it was Writer's Block because that was what it was effecting I've found it's moved onto other things - such as level design. It sucks to be truthful so right now I am trying to wait whatever this is out. Wish me luck. 03/18/2001 This is something pretty much everyone in gaming knows but I thought I'd just say it again. Bugs suck. I made a little game called Final Fight back in like '93 or something and through many re-writes it has become a series. As you may know we've traveled from different programs to different programs looking for the right one to make the game with and it seemed we had found it with Verge. Yet everytime we get real close some bug pops up and ruins all the fun. I mean yeah, everyone has to deal with bugs in Verge but some of the ones we've been having Speed Bump doesn't even understand(It also doesn't mess up on his computer). So while our massively talented team waits I guess it'll give me time for the damned writer's block to go away (Which it might have). I remember complaining about how OSI's games only really work on their computers and we used to make fun of them for it and now our own game has fallen into OSI's problem but even worse 'cause it won't work on our computer! Atleast OSI could still work on their games and it would just crash on whoever got the game's computer.